Graduate Seminar (2008 Spring)
Title: Is It Friendship if One of Us is Computed
and Rendered?

Larry F. Hodges, Ph.D.
Professor and Chair
Department of Computer Science
The University of North Carolina at Charlotte
January 11 at 3:00pm
106 Woodward
Abstract:
Digital Characters are everywhere! Avatars, ChatBots,
Virtual Humans, Virtual Characters, and Embodied Agents are increasingly
ubiquitous in commercial web sites, movies, games, online communities, and
training applications. What do we know about these guys? Can Digital
Characters effectively do jobs currently done by humans? What causes us to
like or dislike interacting with Digital Characters? Can we learn social
skills by interacting with Digital Characters? Can we build a Digital
Character such that the social and psychological responses of a person to the
Digital Character are similar to the responses evoked by another person? My
work in the Future Computing Lab at UNC Charlotte for the past five years has
focused on these and other questions. In this talk I will give a brief survey
of the digital characters we have built and studied, and what we have learned
about human-virtual human interaction.
Bio:
Larry F.
Hodges joined the computer science faculty at Georgia Tech in 1988
after receiving his Ph.D. at North
Carolina State University. His dissertation was
in the area of stereoscopic computer graphics under the Direction of
Professor David McAllister in the Department of Computer Science. At
Georgia Tech he was a founding member of the Graphics, Visualization &
Usability (GVU) Center and also led the Virtual Environments Research Group
which focused on the rapidly emerging area of Virtual Reality.
In 1993 he organized a multidisciplinary team of clinicians and computer
scientists who began to investigate the use of VR for exposure therapy of
phobias. This work resulted in the 1995 publication of Effectiveness of computer-generated (virtual reality)
graded exposure in the treatment of acrophobia in the American Journal of Psychiatry. This paper was the
first published report of a controlled study on the use of VR for
psychotherapy in the psychiatric literature and received wide media
attention, including an announcement of the paper’s results on CBS Evening News the day the journal
article was released and follow-up stories in a number of venues, including Scientific American Frontiers, CNN, Dateline NBC, Good Morning America, US News & World Report, MIT Technology Review, Discover, and the New York Times. Since that first study he has
continued to expand the development of what has become known as VR Therapy or Virtual Therapy with two patents and over 25 journal
publications in the clinical psychology and psychiatry literature on various
clinical applications of VR, including treatment of Post-traumatic Stress
Disorder, Fear of Flying, Social Phobias, and Balance Disorders.
In 1996 he, with research colleague Barbara Rothbaum
of Emory University, founded Virtually Better,
Inc., a company that specializes in creation, testing, and sales of virtual
environments for clinical applications in psychiatry, psychology, and
addiction. Virtually Better Therapy systems are currently in use by
clinicians in many locations across the US and in eleven other
countries. In 2006, Dr. Hodges was awarded the IEEE Virtual Reality Career Award for his
work in clinical virtual reality.
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